Rampart Needs More Dmg In Blackout

VALKYRIE_505

  1. This weapon for pala tanks is really nice. With the fast attackspeed when it procs = more holy dmg (from seal of blood or rightousness) witch in turn = more threat generated Comment by 19655 With this weapon, Proc + Flurry + Heroism/Bloodlust it becomes a 1.41 second attack speed.
  2. Weapons (Blackout Only) Submachine Guns. Increased muzzle velocity on all SMGs. This should provide more consistent gunfights when in SMG range, along with ensuring that SMGs perform as expected in their intended power band when compared to Assault Rifles in Blackout. Reduced ADS sway.

2- Most flexible Q in the game that deals 50 dmg to anyone inside and his ult slows them down = easy kills when used on a running team. 3- Ult destroys Caustic traps, Wattson pylons and Rampart's fences = death to annoying campers. 4- Picks up deathboxes, scans ring, and respawns teammates all with one click. Pokemon tcg online install. Madden nfl 2005 all cameos. The blackout when you take item out ( it must go away) it slows everything down ps NOTICED WEPONS DONT SHOW DMG AND mod slots while in stash Last edited: Dec 14, 2020.

Enlisted: 2013-03-22
its bullet velocity needs a buff, its suppressor needs to be removable, and it should be able to use .338 magnum rounds. That's all about the .300 KO now we talk about .338 magnum rounds. This is what they are. $100,000, a little more dmg to vehicles, a little more range, recoil like your firing a shoulder mounted 120mm tank gun ( there is no such thing as a shoulder mounted 120mm tank gun because if you tried to fire a 120mm tank gun from your shoulder the gun and your shoulder would fly backwards and the shell would land at your feet and blow you to smithereens ), and a fire rate like a snail pulling a bolder. That is what they are and this is what I think they should be. $100,000 , a good bit of dmg to vehicles, a lot more range ( this means less dmg drop off, less bullet drop, and a small BUT noticeable boost to bullet velocity ), some more recoil but not much, and NO affect on fire rate.
KRH1
Enlisted: 2011-11-09
Wait...are you trolling?
VALKYRIE_505
Enlisted: 2013-03-22
No, I am VERY serious !!
KRH1
Enlisted: 2011-11-09
Nah..you can't be...really?
VALKYRIE_505
Enlisted: 2013-03-22
Yes, really
l30598
Enlisted: 2015-03-19
There is no way the supressor will ever be removeable. It's built-in. You can't just rip it out.
Tremozl
Enlisted: 2011-11-02
.338s do need more damage though.. and i dont even use bolts
p2skater1
Enlisted: 2013-02-22
l30598 said:
There is no way the supressor will ever be removeable. It's built-in. You can't just rip it out.
Irl I would just get somone to machine me a new barrel, but we can't do that. No magnum ammo. It already does up to 15dmg to vehicles. It is going to get a velocity buff most likely as it is suppose to shoot the same as the r700 (480m/s).
VALKYRIE_505
Enlisted: 2013-03-22
Good point but this is a video game and there is a difference between realistic and just stupid
l30598 said:
There is no way the supressor will ever be removeable. It's built-in. You can't just rip it out.
Its-Godzilla
Enlisted: 2012-08-14
Rampart
2015-03-30 17:17 , edited 2015-03-30 17:19 by Its-Godzilla
@P2skater, IRL you would just buy a new upper for your AR-15 and be set. You don't even need new magazines.
The .300 Blackout was made to be suppressed. It is also way smaller and way less powerful than a .338 lapua. Just be happy with what you have for now. The nerf hammer is clearly going to smash that thing once more people have it and the crying starts. Just look at the amount of crying because the Mechanics have a good weapon for CQB.(you know, the only place their weapons are not completely outclassed by everyone, minus shotguns) Now wait for those people to start getting one shotted to the chest at 50m, the threads will get out of hand quickly.
---> https://www.youtube.com/watch?v=SuBSSEWX3M0 <--- 90 second minitage
DeadSeeds
Enlisted: 2011-10-29
I do feel like we should be able to have the option to remove the suppressor, which would increase the recoil but give added bullet velocity, OHK range, and less drop.
But right now, the amount of work you have to put in to unlock this rifle well outweighs how balanced it is compared to the other Syndicate unlocks. I mean look at the ARM..Operator class is easy as hell and their unlock is an AR with 51 bullets per clip, no recoil and pinpoint accuracy..
p2skater1
Enlisted: 2013-02-22
DeadSeeds said:
I do feel like we should be able to have the option to remove the suppressor, which would increase the recoil but give added bullet velocity, OHK range, and less drop.
.

No, removing it should increase velocity, and decrease drop. That's all.
VALKYRIE_505
Enlisted: 2013-03-22
The moment they nerf the .300 KO I'm selling the game because it is the only gun I enjoy using
Its-Godzilla said:
@P2skater, IRL you would just buy a new upper for your AR-15 and be set. You don't even need new magazines.
The .300 Blackout was made to be suppressed. It is also way smaller and way less powerful than a .338 lapua. Just be happy with what you have for now. The nerf hammer is clearly going to smash that thing once more people have it and the crying starts. Just look at the amount of crying because the Mechanics have a good weapon for CQB.(you know, the only place their weapons are not completely outclassed by everyone, minus shotguns) Now wait for those people to start getting one shotted to the chest at 50m, the threads will get out of hand quickly.
Rampart needs more dmg in blackout curtainsSirSouthpaw
Enlisted: 2015-01-07
the bullet velocity and drop off needs a boost for the 300 knockout.
its almost impossible to hit targets at 150m or further just because you have to aim so bloody high.
besides that. little 'strange' that the weapon with lowest bullet velocity, most dropoff and build in silencer still does most damage of all snipers.
it's a syndicate weapon. so sure, it must have some advantage against standard weapons.
but this is unrealisticly boring
imo;
the .300 knockout should be the fastest firing sniper (not the scout elite) and the one with the highest bullet velocity and lowest amount of dropoff, and perhaps a large magazine? this gun should rock at medium ranges (which are 80% of the game when playing this class)
Note; high bullet velocity and less too non bullet drop off makes the best sniper > NOT damage. (ie SRR-61 of BF4)
the 338 magnum rounds should be the hardest hitting bullets, but slowest reload speed and above all the minimum amount of bullets per magazine (Max. 5 ?) (it are the biggest bullets). this round should only be suitable for extreem ranges. (only for those who like to sit on a rock in Dust Bowl.
the scout Elite should be somewere in the middle of all the snipers. (like the ACE was in BF4, in any situation, never the best and never the worst) specially because this is the beginner weapon. Cops use this weapon in urban environments = close too medium range.
Eubankshot_kghn
Enlisted: 2014-11-29
Knockout vs armored insert or shield is suicide in CQB, except the for the Mac 10 that out classes the slower rpm subs.
Rampart needs more dmg in blackout curtainsAlphaLyrae442
Enlisted: 2011-11-25
You're joking. If it weren't for the bullet velocity, the thing would be more unstoppable than it already is.
I'm loving it. I finally stand a chance against ARs at mid range.
Sadly, I think it's going to get nerfed, especially once more people get it unlocked.
DeadSeeds
Enlisted: 2011-10-29
p2skater1 said:
DeadSeeds said:
I do feel like we should be able to have the option to remove the suppressor, which would increase the recoil but give added bullet velocity, OHK range, and less drop.
.
No, removing it should increase velocity, and decrease drop. That's all.

That's fine. I just really hope this gun doesn't get nerfed. The last thing snipers need is the ONLY thing keeping them relevant in this game getting nerfed because the community is terrible.
p2skater1
Enlisted: 2013-02-22
HarDlin3rrr said:
the bullet velocity and drop off needs a boost for the 300 knockout.
its almost impossible to hit targets at 150m or further just because you have to aim so bloody high.
besides that. little 'strange' that the weapon with lowest bullet velocity, most dropoff and build in silencer still does most damage of all snipers.
it's a syndicate weapon. so sure, it must have some advantage against standard weapons.
but this is unrealisticly boring
imo;
the .300 knockout should be the fastest firing sniper (not the scout elite) and the one with the highest bullet velocity and lowest amount of dropoff, and perhaps a large magazine? this gun should rock at medium ranges (which are 80% of the game when playing this class)
Note; high bullet velocity and less too non bullet drop off makes the best sniper > NOT damage. (ie SRR-61 of BF4)
the 338 magnum rounds should be the hardest hitting bullets, but slowest reload speed and above all the minimum amount of bullets per magazine (Max. 5 ?) (it are the biggest bullets). this round should only be suitable for extreem ranges. (only for those who like to sit on a rock in Dust Bowl.
the scout Elite should be somewere in the middle of all the snipers. (like the ACE was in BF4, in any situation, never the best and never the worst) specially because this is the beginner weapon. Cops use this weapon in urban environments = close too medium range.

Are you trying to get it nerfed? You just described a sniper wet dream, even kids would be good with that! Also I'm pretty sure the velocity will go up to the 480 its suppose to be shooting.
Fodao42 said:
You're joking. If it weren't for the bullet velocity, the thing would be more unstoppable than it already is.
I'm loving it. I finally stand a chance against ARs at mid range.
Sadly, I think it's going to get nerfed, especially once more people get it unlocked.

Same, can't wait to get gold for it.

Rampart Needs More Dmg In Blackouts

0Anesthetic4u
Enlisted: 2011-10-26
2015-03-30 21:06 , edited 2015-03-30 21:21 by 0Anesthetic4u

Rampart Needs More Dmg In Blackout Ammo

COLTWOLF12
Enlisted: 2013-10-04
l30598 said:
There is no way the supressor will ever be removeable. It's built-in. You can't just rip it out.
l30598 said:
There is no way the supressor will ever be removeable. It's built-in. You can't just rip it out.

The .300 KO is the integrated Suppresser varent of the Remington MSR, with a removal of a few pins and the 22 inch barrel and your good as new.
Hey guys a new exile here and I need some help deciding what passives to take next and what gear to upgrade(can spend about 30c or a bit more if its really good) Path of planning build https://pastebin.com/1Y35nUrg Thanks.
Last bumped on May 23, 2017, 3:58:16 PM
Posted by
Yamsan
on May 19, 2017, 7:30:21 AM
uh ya ok. ur a 2h sword who likes dmg. dunno how u got to 80.
first, slayer. you don't need more leech, ok? gladiator is the best ascend in the game. 2nd is ranger. slayer is terrible. u can buy a rare leech amulet or carnage heart very easily for 30c, just don't look for something like I wear. i'm probably the best cleave duelist in the world. funnily my best amulet would probably sell for 20c now. It used to be worth like 7exa.
so, um, ya. to take that much dmg has a cost, and for u it's general defense. it's important to have defense in this game unless you want to run blue tier 4s forever. there's a path of exile wiki. click around. ya. yw.
Posted by
sawseech
on May 20, 2017, 4:29:26 AM
Posted by
Yamsan
on May 20, 2017, 2:32:32 PM
Welcome to PoE :) First, please note that the link you provided wasn't working for me. As such, I looked on your character's profile. Here's some advice:
* You have Iron Reflexes, but not Unwavering Stance, even though you're only a couple of points away from it. Unwavering Stance could be a saving grace to avoid getting stun-locked. Furthermore, consider spending more points in armor nodes [or evasion nodes, since all your evasion is converted to armor] for more defense. Moreover, Herald of Ash is good, but consider Grace [if you're still going to use Iron Reflexes] and/or Determination, which will give you a large amount of armor.
* The 'Deadly Dilettante' and 'By the Blade' clusters on the tree are not optimal because you're only benefiting from the Sword portions of those passives. Consider refunding those points and spending them on something more applicable. Also remember that the pathing you take to get to certain nodes is important - carefully consider how many points it takes to obtain the node see if it's worth it.
* The 'Rampart' cluster might be bottle-necking you into an action. In other words, it could be forcing you to use Leap Slam every 4 seconds to maintain Rampart's benefits. Personally, I find this tedious and you could refund those passives, upgrade your defense in other ways, and save a couple of points. However, this is more of a personal flavor.
* Is there a reason why you're using Astramentis? Unless you're scaling stats for a specific reason (i.e. using The Baron), Astramentis doesn't serve much of a purpose. If it's not necessary, switch to something more applicable. A good example is the new version of Carnage Heart, which synergizes nicely with Slayer.
* You didn't pick up the two nodes that each give you +1 to maximum Endurance Charges. Since you're using a blasphemied Warlord's Mark, I would strongly suggest investing in sources that increasing your maximum Endurance Charges. This can also be done with the bandit reward from Merciless and certain corruptions. Furthermore, you can include a CWDT + Immortal Call setup to give yourself a decent length of immunity to physical damage.
* Witchfire Brew is out of place. From what I see, you don't have a source of +1 to the maximum number of curses. As such, your Warlord's Mark and the Vulnerability from Witchfire Brew would conflict. Consider changing Witchfire Brew to something more applicable. Building on this premise, Atziri's Promise is also out of place; since you're not scaling elemental damage by much, you're not gaining the full benefits from Atziri's Promise.
* Your Kendo's Pride is only a 4-link. With the Artisan's Bench, you can change this to a 5-link with the right number of Orbs of Fusing; this isn't hard to achieve and going from a 4-link to a 5-link would be a major improvement to your Ancestral Warchief. Also in regards to links, what's your plan with your gloves? You have a 3-link and a random socket; two of these sockets aren't in use.
* A further note on Kendo's Pride - it doesn't really fit your build. You already cannot land critical strikes due to Resolute Technique, so half of the mods on Kendo's Pride are moot. Also, from what I see, you have no way to apply bleeding, so you don't gain the 50% increased melee physical damage. Doomsower (which is fairly cheap) might be a good interim 2-handed sword until you can find a better one.
Last edited by kaype on May 23, 2017, 4:46:21 AM
Posted by
kaype
on May 23, 2017, 4:42:48 AM
First of all, thanks a lot for the detailed post it was very insightful.
I just pretty much threw together whatever I could afford and advice I was given but it turns out that my first char ended up being bad after all.
I've decided to make a new character (and revamp my duelist after 3.0.0)since I got a bit lucky and got about 300c somehow.
I'd really appreciate it if you can tell me your thoughts about the assassin that I'm going to build which I think I've done a good job planning.
http://pastebin.com/H3DGYaXX
(Using hybrid since its cheaper and the only downside that I can think of is not being able to leech es)
Last edited by Yamsan on May 23, 2017, 4:02:06 PM
Posted by
Yamsan
on May 23, 2017, 3:58:16 PM

Report Forum Post